I'm not sure if bibbitybobbety*BLAM* might be even funnier than *BONK*. Poor Designated Love Interest.
I'm sloooowly doing prep (and designing monsters!), but it'll take at least until the CoC game I'm in has simmered down a bit (my private detective is currently attempting to sic the Mafia on Yellow Sign cultists because he thinks the secret goings-on is drug smuggling, it is high entertainment) and I work out what chunk of my time is reasonable to devote to a quasi-Pathfinder game I was invited to and agreed in a moment of everything-else-is-stalled boredom (I'm still dubious, but the fact I've managed to stat up the agoraphobic Druid I rolled up on the 'WTF is my D&D character' generator makes me at least willing to try). I'd also like to be a little less hopelessly incompetent as a GM before attempting something so grand and complex, but that's unlkely to happen any time soon.
Would you like to know when/if I finally get 'round to running the game? I'd provide setting notes and support, so colonists, prisoners and natives are all theoretically playable.
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I'm sloooowly doing prep (and designing monsters!), but it'll take at least until the CoC game I'm in has simmered down a bit (my private detective is currently attempting to sic the Mafia on Yellow Sign cultists because he thinks the secret goings-on is drug smuggling, it is high entertainment) and I work out what chunk of my time is reasonable to devote to a quasi-Pathfinder game I was invited to and agreed in a moment of everything-else-is-stalled boredom (I'm still dubious, but the fact I've managed to stat up the agoraphobic Druid I rolled up on the 'WTF is my D&D character' generator makes me at least willing to try). I'd also like to be a little less hopelessly incompetent as a GM before attempting something so grand and complex, but that's unlkely to happen any time soon.
Would you like to know when/if I finally get 'round to running the game? I'd provide setting notes and support, so colonists, prisoners and natives are all theoretically playable.